Tag Archives: music

Video conferencing and roleplaying

11 Jan

A good friend of mine who lives in the UK and I had recently been discussing the feasibility of roleplaying online via video conferencing. Obviously it can be done, there’s ConstantCon for example that has been running pretty well as far as the session reports would indicate. But my real concern was over the quality of the sessions that could be achieved over video conferencing. Sure, they would never reach the heights of face-to-face roleplaying, but how close could they get?

Last night we played our second session of a weird fantasy session set in inhospitable jungles using Skype and I’m pleased to report that it works pretty well. Thoughts in more detail after the cut.

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Using music in Call of Cthulhu

19 Sep

I’ve talked before about how I am enjoy of using music during roleplaying sessions and how, as a game master, it can really help set the atmosphere while giving aural cues to the players. Recently, during one of my many web wanderings, I had the pleasure of stumbling across Musica Cthulhiana. These guys have produced three dark ambient soundtracks specidically for roleplaying games that, while largely intended for Call of Cthulhu, would work for a range of darker settings.

This prompted me to think of what album recommendations I would make to fellow Keepers to create  a suitable soundtrack to a Call of Cthulhu campaign.

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Hiatus and assessment

3 Aug

I guess it’s the nature of blogs that they can slip away from you. Various events have conspired against this blog recently, pushing it to the bottom of my ‘to do’ list. A poor excuse, of course. Cracking open my analytics today I cast an eye over which pages have been getting all the hits. Which has lead me to reassess what I’m trying to achieve with this site. But I’ll get to that a little later. Let’s look at those stats. Continue reading

Why Music is a Must in Roleplaying

8 Oct Lustmord Heresy album cover

Music really improves a roleplaying session. It can help transition players to the tone of a new scene, increase the tension  as a creature of shadow stalks the PCs down dark alley, up the adrenaline for a high-stakes action sequence or give the right amount of demonic punch to a dire ritual going on the Plateau of Leng…

Nowadays, putting together music for a session is easy. It’s a far cry from laborious task of switching out vinyl on the turntable mid-session or picking tracks to burn out on to a CD. MP3 players and playlists  make the GM’s task of organising a selection of nuanced, mood-enhancing music a real joy.
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